Monday 17 September 2012

Character Animation: Acting and Lip Sync - Gnomon Workshop




Description:

This is Chris's third lecture in a series on character animation using Maya. In this lecture, Chris delves ever deeper into the world of acting and its most important aspect: the character's internal thought process. Chris covers the fundamental principles of lip sync and dialogue, from keying the audio track and breaking it down to phrasing and inflection. Building on earlier themes, including dynamic posing, contrast of shape and emotion, line of action and use of negative space, Chris shows you the step-by-step process of bringing a scene to the level of full 3D theatrical animation.



Topics Covered:

Importing Sound
Character Thought Process
Body Language vs. Lip Sync
Breaking Down the Track
Eye Direction
Phrasing
Rising Inflection
Plussing


Chapter:

Importing Sound / Character Thought Process
Body Language vs. Lip Sync
Breaking it Down
Lip Sync Proper / Eye Direction / Phrasing
Applying Finaling Concepts to the Lip Sync
Rising Inflection / Plussing
The Final Details


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