Monday 17 September 2012

Character Animation: Mechanics and Emotion - Gnomon Workshop




 Description:

This is Chris's second lecture in a series on character animation using Maya. Using the same character rig as in Character Animation: Fundamentals, Chris leads you down the twin paths of successful character animation: mechanics and emotion. Conjoining believable motion with believable acting is the holy grail of animation, and this duality is demonstrated by animating the bouncing man. Chris covers appealing poses, believable weight distribution, activation of limbs, use of gesture to demonstrate attitude, the aura of the character and effective utilization of the stage.


Topics Covered:

Posing for a More Involved Shot
Shot Cam
Line of Action
Fk/ik Switching
The Mechanics of Human Motion
Using Reference
Variation of Timing
Breaking Down the Scene
Finessing the Details


Chapter:

Posing for a More Involved Shot
Contrast in Posing / fk/ik Switching
The Mechanics of Jumping
Breaking Down the Scene
Finaling the Shot


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